The first game of the Exile trilogy released in January 1995 sees a party of newly created characters thrown from the world above into the subterranean world known as Exile. Games A screenshot from the Mac edition of Exile I Exile I: Escape from the Pit Players can create a character equipped with spells up to level 3, but higher level or certain spells must be purchased or found in special encounters. Other spells can only be cast outdoors or in town when not in Combat Mode. Some spells, such as Light spells, can be cast at any time. Spells for attacking can only be cast in Combat Mode. Magic is divided into Mage and Priest spell types. Combat Mode can be ended at any time in towns, but can only end outdoors when all enemies are killed. In Combat Mode, the party can attack enemies, defend themselves and pick up adjacent items. In Town Mode, the party can talk to people, purchase from shops (provided they have enough gold), train the characters (provided they have sufficient gold and skill points), find sub-quests, pick up items (from Exile 2 onward, items can be stolen) and enter Combat Mode. In Outdoor Mode, the party can enter a town, engage a group of enemies in Combat Mode and rest (if the party has food). The games have three modes including Outdoor Mode, Town Mode and Combat Mode. From Exile II onward, characters can have their traits and race configured. The characters' general, combat, magic and miscellaneous skills can be customized along with the character names and graphics. In each game, the player is required to create six characters to form a party of adventurers or may instead use a default party. The games are designed to be non-linear and long in gameplay length. The graphics in the first versions of Exile I and II had simple textures, colours and outlines, which were then replaced in later versions with Exile III 's graphics. Common to all games in the Exile series are 2D graphics and basic sound. All of the games were later revived in the Avernum series. There were four games released in the series. Exile III was also ported to Linux by a third party. They were released as shareware titles for Macintosh and Windows systems. Exile is a series of role-playing video games created by Jeff Vogel of Spiderweb Software.
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